FREQUENTLY ASKED
QUESTIONS
Everything you need to know about our Game Development Pipeline and Design Services.
Game Development Services
At Azeem Dreams Designer, the process is streamlined into four steps: 1. Consultation to define your vision; 2. GDD Creation (Game Design Document) to map mechanics; 3. Prototyping where we build a playable "Greybox"; and 4. Full Production leading to deployment.
Outsourcing allows you to access specialized expertise (like our high-performance Construct 3 workflows) without the overhead of an in-house team. It reduces development time and ensures your project is handled by artists and developers who understand current market trends.
Our pipeline follows: Pre-Production (Concept & Art Style), Production (Coding & Asset Creation), Alpha/Beta Testing (Bug fixing and UX refinement), and Post-Launch (Updates and Monetization maintenance).
We specialize in Construct 3 for rapid, high-performance HTML5 development. For 3D projects, we utilize Unity and Blender, ensuring every game is optimized for web, mobile, and desktop platforms.
We employ a "Playable Pipeline" where we test mechanics in every sprint. We perform cross-browser testing for HTML5, stress-test physics engines, and conduct user-flow audits to ensure the UI/UX is intuitive for players.
Construct 3 Game Development
Absolutely. Construct 3 is a world-class engine used for top-tier commercial HTML5 games. Its ability to handle complex logic through its high-performance Event System makes it ideal for professional indie and enterprise-level gaming.
Construct 3 offers faster iteration times than Phaser due to its visual workflow, while matching GameMaker’s logic capabilities. It excels specifically in web-based performance and cross-platform export efficiency.
While it uses a "no-code/low-code" visual block system, professional development at our level involves deep logic architecture and JavaScript integration for custom features that standard tools can't provide.
Yes. We build complex AI using Behavior Trees and Pathfinding algorithms within Construct 3, allowing for intelligent enemy patterns, companion bots, and dynamic environmental interactions.
Construct 3 is the superior choice. It offers better performance, cloud-based workflow, advanced Z-order management, and updated exporters that are required for modern mobile and web standards.
HTML5 (H5) Games
HTML5 games are cross-platform applications that run directly in a web browser without requiring downloads or plugins. They are built using web standards (HTML, CSS, and JS) and are highly accessible via social media and web portals.
They offer "Instant Play" which removes the friction of app store downloads. This leads to higher conversion rates for marketing campaigns and makes them perfect for hyper-casual and social gaming trends.
Monetization is achieved through Integrated Ads (AdSense, GMA), rewarded videos, In-App Purchases (via web-based payment APIs), and licensing to major game portals like CrazyGames or Poki.
Yes. Our games are developed with "Responsive Design" in mind, meaning they automatically scale and adjust UI layouts for Desktop, Tablet, and Mobile devices from a single codebase.
Game Art & Assets
We use Blender for low-poly and high-poly 3D modeling. This allows us to create optimized 3D assets that look stunning but run smoothly on web browsers.
A Game Artist defines the visual soul of the game. They handle everything from character design and environment layouts to the "Juice" (VFX and animations) that makes the game feel responsive and alive.
We choose styles based on your target audience. For instance, Modern 2D Art is perfect for mobile accessibility, while Low Poly 3D provides a clean, artistic look that is highly performant on low-end hardware.
While web design focuses on information architecture, Game UI/UX focuses on "Player Flow"—minimizing the distance between the player's thought and the game's action, ensuring feedback is immersive and immediate.
Project Policies & Terms
Once the project is completed and the final balance is settled, you (the Client) own the full intellectual property rights to the custom assets and game code created specifically for your project. Azeem Dreams Designer retains the right to showcase the work in our portfolio unless a Non-Disclosure Agreement (NDA) is in place.
Yes. We understand the importance of protecting unique game concepts. We are happy to sign an NDA before any sensitive project documentation or Game Design Documents (GDD) are shared with our team.
Deposits are generally non-refundable as they secure your spot in our development pipeline. If a project is cancelled mid-development, the client is responsible for payment for all milestones reached and work completed up to that date.
We provide a dedicated support period (typically 30 days) after launch to fix any technical bugs that may arise. Long-term maintenance, engine updates, or feature additions can be managed through a separate monthly support agreement.
Absolutely. We use secure version control systems and encrypted cloud storage for all project files. Access to your game’s source files is strictly limited to the developers and artists assigned to your project.
Studio & Leadership
The studio was founded by Muhammad Azeem with a vision to bridge the gap between complex imagination and playable reality through high-quality, agile game development.
The technical leadership is driven by Co-Founder Muhammad Subhan, who joined the mission to scale the studio into a professional collective of specialists.
We are an agile, independent team consisting of 5 to 10 specialists, including logic architects, 2D artists, and QA testers.
Our core team includes Muhammad Azeem (Project Manager), Muhammad Subhan (Game Developer), Anshara Rubab (Game Artist), Samama Khan (Visual & Technical Artist), and Hadima (QA Tester).
While we operate with the agility of an independent team, we deliver professional-grade game design solutions for clients worldwide, ranging from global brands to independent creators.